I have been thinking about this a lot, lately, so excuse the ramble. I’ll put most of it under a cut.
If you talk to other creative types online, you will notice that most have a project that they reaaaally want to do. In my experience, I have mostly run into people who want to make a comic. They have a story all picked out, in some cases there is a great chunk of planning already done, there is almost always a developed cast with complex back stories and fully-fleshed designs, and pretty much universally, they will all tell you that it is very important to them - a priority! They really want to do this project. They have thought about all the long-term goals, how to handle advertising, or the website, what they will pitch at conventions, how they intend to handle x subject matter or y schedule, they already know what they are excited to do, and how much time it will take to do it.
But until you start… you really don’t know. There is no point in this process where you are ever fully prepared, and the further you go, the more opportunities you will have to fall flat on your face. Thankfully, this means you also have infinite opportunities to reassess, learn, and grow. Making a comic is the most perfect learning tool I’ve ever encountered, largely on the scale of how many as well as the sheer variety of mistakes you can actually manage to make, and the levels of severity in which you can make them.
Comics teach you how to discover that you suck, you don’t know what you’re doing, and where to go from there.